Dusk Hollow
Dusk Hollow follows a miner braving the dark depths of an underground cave system, all to rescue his friends who have seemingly been taken by the cave itself
Videogame for , developed by Shawn Singh, Maliq Brown, David Sokolow, Gabe Colon and Ryan and published by BTTOT
About
Dusk Hollow follows a miner braving the dark depths of an underground cave system, all to rescue his friends who have seemingly been taken by the cave itself. Using what tools he finds around him, the protagonist has to fight against rock monsters inhabiting the recesses of the cavern. The game encourages quick thinking, with fighting hinged on using weapons found around the environment and using materials to upgrade the player’s abilities to assist in combating the creatures of the depths. The flashlight is the most important tool in the player’s arsenal, being the main way to view and traverse the level, and importantly, visibly see enemies through the darkness. Dusk Hollow features multiple levels with unique themes and mechanics that challenges the player’s use of both combat and flashlight mechanics.
This game was made in 4 months by a team of 5 designers, and 3 artists.
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System Requirements
Minimum Requirements
- Operating System: Windows 10 or 11
- CPU (Processor): Dual Core 2.4 GHz
- RAM: 2 GB
- Free disk space: 2 GB
- Dedicated Video Memory (VRAM): 1 GB
- Video card: Поддержка DirectX 10+
Recommended Requirements
- Operating System: Windows 10 or 11
- CPU (Processor): Dual Core 3.0 GHz+
- RAM: 4 GB
- Free disk space: 4 GB
- Dedicated Video Memory (VRAM): 2 GB
- Video card: Поддержка DirectX 10+
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