Anemoiapolis: Chapter 1
You have fallen into a surreal and haunted underground neighborhood
Videogame for , developed by Andrew Quist and published by Andrew Quist
About
You have fallen into a surreal and haunted underground neighborhood. Discover its origins and escape with your life - and sanity - intact.
WANDER A VAST NETWORK OF MUNDANE HORRORS
Anemoiapolis finds horror in the familiar -- places so ordinary that film and TV usually avoid them. Experience the comfort of existential dread.
RUN, SWIM, JUMP, SLIDE, AND CLIMB TO FREEDOM
With nobody around to let you out, you'll have to forge your own path to the exit.
UTILIZE YOUR SURROUNDINGS
Push obstacles and smash windows -- whatever it takes to get to the next room.
SHORT CIRCUIT EVERYTHING
Put your puzzle skills to the test. Break into electrical panels to access new areas.
NAVIGATE DYNAMIC ENVIRONMENTS
Don't count on that door being there the next time you swing around. Things aren't always as they appear.
EXPLORE PROCEDURAL LABYRINTHS
This game is designed from the ground-up to make you lost and confused. If you feel like you're going in circles, then you're on the right track.
ABOUT
Anemoiapolis is developed by Andrew Quist, a solo developer who takes heavy inspiration from his Michigan hometown. Encouraged by forum posts in late 2020 about "liminal spaces" and "the backrooms", Anemoiapolis is a personal retelling of those concepts.
Soundtrack by JORDANN and 4REST
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System Requirements
Minimum Requirements
- Operating System: Windows 7
- CPU (Processor): Intel Core i5-2500K @ 3.30GHz; AMD Ryzen 3 1200
- RAM: 8 GB
- Free disk space: 2 GB
- Dedicated Video Memory (VRAM): 4 GB
- Video card: GeForce GTX 1050 Ti; Radeon RX 550
- DirectX Version: 10
Recommended Requirements
- Operating System: Windows 10
- CPU (Processor): Intel Core i5-6600K @ 3.50GHz
- RAM: 16 GB
- Free disk space: 2 GB
- Dedicated Video Memory (VRAM): 8 GB
- Video card: GeForce GTX 1070; Radeon RX 580
- DirectX Version: 11
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